According to Serbian Ebb Software, the surreal horror game will be treated as an AA game, not AAA (as with Ninja Theory’s Hellblade: Senua’s Sacrifice).
Scorn popped up on the now-defunct Steam Greenlight in July 2016, but Ebb Software launched a Kickstarter campaign for the game a little over a year later, raising nearly €200,000 in funding. At that point, the studio left to work, but in 2020, an Inside Xbox broadcast showed a new trailer for the game, plus it was confirmed that a console-exclusive deal had been struck with Microsoft.
Ljubomir Peklar, the CEO and creative director at Ebb Software spoke on Steam about the state of Scorn: “We’re reaching the final phases of making the game, which also means submitting it to our platform partners to ensure everything is going smoothly across all platforms before release. The team is also focusing more on fleshing out the finer details of the game, including several scenes and scripted moments. As we continue to wrap these up, we’ll have more exciting content to share after Gamescom and leading up to the launch.”
How long will the game be? According to Peklar, “The world spans various environments across various levels. Play times can vary depending on how long someone can progress through the puzzles, but we estimate it’ll take 6 to 8 hours to complete the game.” He stressed not to treat Scorn as a AAA game: “It’s an independent production and a passion project! Although we started with just four people and a tiny budget, we’ve since grown into what you could consider a AA project.”
Although Scorn is a horror game, it won’t have a photo mode, but don’t forget Ebb Software’s explanation: the interface design will be minimalistic, so you can still steal pictures without it. The game launches on October 21 on Xbox Service and PC but will also be available on Game Pass from launch.