According to Reggie Fils-Aime, this project was already in the pipeline at Nintendo before he retired.
In an interview, Reggie Fils-Aime, former president of Nintendo of America, told Inverse that the company was involved in an industry-wide initiative to create a platform-agnostic controller. The company used the Xbox Adaptive Controller as a “jumping-off point.”
Fils-Aime explains: “Imagine an adaptive controller that you could play with your latest Xbox, PlayStation, or Nintendo platform. That’s what we were working on three years ago.” He retired in 2019 and is unsure if the project is still ongoing at the company, but he hopes it still is.
He continues, “But also, my hope is that controller – and the ability for that controller to connect with all of the various systems – is launched and shared with consumers as quickly as possible.”
On accessibility, he believes that the best solution for the games industry is one that works across all dedicated platforms and PCs while also being adaptable to the specific physical abilities and needs of gamers.
While it’s unclear whether this platform-agnostic controller will ever see the light of day from Nintendo, the company has already started to take some small steps towards a more integrated future, such as finally making the Switch’s Joy-Con compatible with Steam.