The new Mass Effect might take something from the trilogy and bring some interesting themes to BioWare’s game.
In the first three Mass Effect games, the Geth were perhaps an exceptional race. They’re an artificial intelligence race created by organic beings called quarians. However, the Geth rebelled against their creators and were given the role of the villains in the first Mass Effect. But the tables were turned in the second installment, when the Legion joined protagonist Shepard’s team. In the third part, they are treated as intelligent life forms in their own right.
However, the only ending where Shepard doesn’t die (Destruction) involves the death of all the synthetics, so despite the protagonist’s best efforts to save the geth, they are doomed as well. This ending was not well received on the grounds that Star Child said that organic and synthetic creatures could never coexist, while Mass Effect 3 proved otherwise (peace can be made between the Tali and the Legion if we are smart about the two races).
The geth have thus become one of the strongest narrative elements of the trilogy, as they are a race capable of accepting all forms of life. The Geth force Shepard (and by extension the player) to consider whether a machine can be capable of the life it deserves, even if humans cannot understand it. This theme can be felt in several missions in Mass Effect 2 and 3, and unfolds in the Geth-Quarian War in the third part of the trilogy. If Shepard hasn’t neglected the theme, the Geth are helping the Quarians relocate Rannoch.
With a destructive Mass Effect 3 ending, the theme, potential Geth characters, and their culture would be lost and unable to help rebuild the galaxy. But not the officially accepted (canon) ending, so the Geth could lend a helping hand (or bytes?) in innovative, unpredictable ways.
Source: GameRant
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