Robert Kurvitz, director of Disco Elysium, spoke highly of the first part of Fallout in a lengthy interview, which is a far cry from, say, Fallout: New Vegas.
Marijam Did’s book Everything to Play For: How Videogames are Changing the World was recently released by independent publisher Verso Books, and to promote it, Did has been streaming with game designers. First, she played Wolfenstein: Youngblood with Josh Sawyer (Obsidian), and now she played the first Fallout in conversation with Kurvitz, discussing art and politics. The Disco Elysium director was asked an interesting question: which Fallout would Karl Marx like?
“Karl Marx’s favorite Fallout would definitely be the second one. The first Fallout is like a perfect mood capsule, almost biblical in its destruction. Mankind is really on its knees. It makes other post-apocalyptic world-building seem like an amusement park-except maybe Threads or some of the really darker TV shows. It’s a mood piece, but the second one is really very much about trade and social economics and how all these settlements affect each other and so on. It’s definitely Fallout 2. I’m 100% sure Marx wouldn’t have chosen any of the Bethesda Fallout games. I’m just talking about Marx.
Fallout has beautiful violent sounds. It’s not as much of a thinking man’s game as people make it out to be. I think art is like a campfire, but you need people around the campfire to talk about it, and then it does something. I’ve got OK metaphors, but they don’t mean as much as they sound, but I think what has worked is probably people have played Disco Elysium and they’ve connected with other people who have played Disco Elysium and then they’ve talked about it,” Kurvitz said.
Kurvitz and the other two members of Za/Um (Helen Hindpere, Alexander Rostov) who created Disco Elysium have formed a new studio (Red Info) and are reportedly in a legal dispute with their former employers over the rights to the game. The name Corinthians has been trademarked by Red Info… but that’s all we’ve heard from them!
Source: PCGamer
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