Will PlayStation 5 Games Need a Patch on the Portable PlayStation 6?

HANDHELD NEWS – Games coming to Sony’s current console may run by default, but developers may have to dig a little deeper…

 

Rumors suggest that the portable PlayStation 6 will be able to run PlayStation 5 games without developer intervention, although a patch may still be required for performance. This was also reported on the NeoGAF forum by trusted insider Kepler L2, who was also the source of the earlier PlayStation 6 handheld rumors (which were in the news last week).

Now he has written that he knows the handheld will have shader binary compatibility, so it will be able to run previous generation games without developers having to dig into the code. However, this will have a small drawback: game performance. It may not be very good “base support”, so you may not always get acceptable performance. It could be the resolution or the frame rate that is the problem.

In addition to the PlayStation 6 desktop console, a dedicated handheld is also rumored to be in the pipeline. Neither has been announced by Sony, and the company is unlikely to do so this year or next. What we do know is that AMD will be behind both. Intel was also rumored to be in the running to produce the system, but ultimately, the plan fell through due to ugly finances. According to some recent rumors, Sony’s next-generation portable edition of the system will not be able to compete with the current-generation base PlayStation 5, but it will be more powerful than the Xbox Series S… but it will not have the same number of CUs as the PlayStation 5, but will have less than 40. The handheld’s system-on-a-chip (SoC) is designed to run at very low voltages.

So the Xbox will not be alone in designing for two platforms at once. We have also heard that Microsoft is not only planning a successor to the Xbox Series X, but that an Xbox handheld will also be released. But none of this is official!

Source: WCCFTech, NeoGAF

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