A newly filed European trademark suggests that Kingdom Come: Salvation could be the title of Warhorse Studios’ next medieval game. The filing also covers online services, although that wording alone does not confirm that the series is receiving multiplayer or co-op for the first time.
Warhorse Studios has moved forward surprisingly quickly after Kingdom Come: Deliverance II. The Czech developer released its enormous historical RPG in February 2025 and followed it with three substantial story expansions during the same year. By May 2026, the studio had already announced two additional projects: an open-world RPG set in Middle-earth and a new Kingdom Come adventure whose title, genre and narrative details remained undisclosed.
That new Kingdom Come project has not yet received a formal unveiling, but a recent entry in the European Union Intellectual Property Office database may have revealed its name ahead of schedule. The trademark, filed on July 23, is for Kingdom Come: Salvation, with Warhorse Studios identified as the applicant. Its accompanying logo uses typography and visual elements closely resembling the branding of Kingdom Come: Deliverance and Kingdom Come: Deliverance II, leaving little doubt that it belongs to the same video game series.
Salvation Could Replace the Deliverance Subtitle
The name suggests that Warhorse may not continue with the straightforward title Kingdom Come: Deliverance III, instead using a different subtitle to begin the franchise’s next phase. “Salvation” offers no clear answer about whether Henry will remain the protagonist or whether the story will shift toward another character, period or location. Warhorse has consistently described the project only as “a new Kingdom Come adventure,” so it remains possible that this is a smaller spin-off rather than a complete third mainline RPG.
The trademark’s list of goods and services includes computer gaming software, strongly indicating that it concerns a video game rather than the previously discussed live-action adaptation. It also covers descriptions such as matching users with computer games, interactive online entertainment, the provision of online services and gaming services delivered through a computer network. Those phrases have drawn particular attention because the first two Kingdom Come games were entirely single-player experiences without conventional multiplayer or cooperative modes.
That language is not enough to establish that Kingdom Come: Salvation will definitely be a multiplayer game. Trademark applications frequently claim broader categories than a product ultimately uses, allowing the owner to protect the name across several possible services. The online references might instead relate to community tools, statistics, cloud features, user-created content or basic connected infrastructure. Multiplayer and co-op therefore remain interesting possibilities, but they are still speculation rather than confirmed features.
Warhorse Studios has not commented on the title, the online wording or the project’s scope. Officially, the company has only confirmed that another Kingdom Come game is in production alongside a separate open-world Lord of the Rings RPG. Embracer Group’s financial materials indicate that the medieval project has entered full development and is currently targeted for the fiscal year running from April 1, 2027, to March 31, 2028. That is a planned release window rather than a guaranteed date and could still change as production advances.
The original Kingdom Come: Deliverance was released in February 2018, not 2015, while its direct sequel arrived on February 4, 2025. Kingdom Come: Deliverance II has since surpassed six million copies sold, making it easy to understand why Embracer and Warhorse want to continue the franchise relatively quickly. Even so, the apparently brief development period and the repeated use of the word “adventure” strengthen the possibility that Salvation may be a more focused standalone project rather than another sequel matching the second game’s enormous scope.
Hans Capon’s Actor Would Welcome More Work, but the RPG’s Success Did Not Open New Doors
Luke Dale may be among those hoping to become involved in the upcoming project. The actor behind Hans Capon recently explained that the enormous reach of Kingdom Come: Deliverance II did not lead to additional film, television or video game roles. “I wish I could say that Kingdom Come 2, the work I’ve done and the fact it’s been played by millions of people led to more work, but it didn’t,” Dale said.
He made clear that his disappointment was not directed at Warhorse Studios, which continued to support him throughout the production. “I was hoping it would, but I always hedge my bets because I don’t think the industry has been particularly kind to me. Warhorse have been absolute gems. They’re so supportive and really believed in me the whole way through. But the industry at large has never really given a fuck.” Whether Hans Capon or Henry will appear in Kingdom Come: Salvation remains unknown, but the newly registered title suggests that a full announcement may no longer be too far away.
Source: 3DJuegos, VGC, Deep Silver, Embracer Group, GamesRadar



