Could the Consoles’ Rising Costs Make the Grand Theft Auto VI PC Port Happen Sooner? [VIDEO]

Rockstar and Take-Two may be in a bit of a bind, so it’s uncertain whether we’ll have to wait many months—or even years—for the port.

 

Grand Theft Auto VI is set to release in just over two months on the PlayStation 5 and Xbox Series. However, PC gamers will have to wait longer because Rockstar Games has not yet announced a release date for the PC version. It took about a year for Grand Theft Auto V and Red Dead Redemption 2 to be released on PC after their launches on PlayStation 4 and Xbox One. However, the current state of the console market, which continues to drive up prices years after initial release, might prompt Rockstar and Take-Two to release Grand Theft Auto VI on PC less than a year after its console launch.

“I do think they’ll push the PC version up. There’s a bit of noise about that. Perhaps the PC version will arrive sooner than expected, given everything that’s going on,” said VGC’s Andy Robinson during the latest episode of the VGC Podcast, discussing the impact of high gaming hardware prices on the industry.

Although VGC has achieved excellent results thus far, accelerating the port should be approached with caution. Nevertheless, this option makes financial sense for several reasons. First, many people don’t own a current-generation console, but they have a PC capable of running games. Thanks to technologies like Nvidia DLSS and AMD FSR, the game can run smoothly on slightly outdated machines. Furthermore, Rockstar and Take-Two could time the release of Grand Theft Auto VI to coincide with the launch of the next version of Grand Theft Auto Online. This would generate more publicity, as the PC release is expected to be just as successful as the console version.

However, those who want to enjoy Grand Theft Auto VI at the highest quality without waiting for the PC version will need the PlayStation 5 Pro. While we don’t know all the details about this version of the game, a leak suggests that Rockstar Games may stick with the base model’s 30 FPS frame rate while delivering a 4K experience.

Source: WCCFTech

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