The Studio Behind Moss Has Closed!

After twelve years, the team’s journey has come to a close. This is no small feat, but it also means we have to say goodbye to another studio.

 

Polyarc, known for Moss, has closed. Their most recent release, Moss: The Forgotten Relic, can be seen as a cry for help. The bundle included the original Moss, developed for VR (including PlayStation VR), and Moss: Book II. However, it stepped out of virtual reality because the bundle was released for the PlayStation 5, Xbox Series, Nintendo Switch 2, PC, and Nintendo Switch.

“Today is the end of an era for Polyarc. After nearly 12 years of the emotional rollercoaster that is making video games, our time together has come to an end. As we wind down active development, we are saying our farewells to each other. Working together all these years has been an honor. Bringing surprise and delight to those who played our games has been a privilege. Thank you to everyone at Polyarc; our work is now finished. Polyarc has been home to exceptional developers across all disciplines. If you are hiring, please see this link. Thank you to everyone who has been part of this journey,” wrote Polyarc.

Thus, the Moss franchise is now left without a “parent,” and the farewell is all the more sad because Moss: The Forgotten Relic was released on July 16. According to its Steam page, Polyarc published it itself, with Blackbird Interactive listed as a co-developer. If they’re shutting down just two months later, we can conclude that the non-VR version of Moss didn’t sell well enough to save the studio. This is all the more evident because Sony Interactive Entertainment wasn’t behind the release of the non-VR version.

What’s the lesson here? Without Polyarc, there won’t be a third Moss game. Virtual reality still hasn’t achieved a breakthrough. This is especially true in the context of the PlayStation VR2; Sony is keeping quiet about its sales.

Source: Gematsu, Steam

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