REVIEW – A little over two years after its PC release, Baby Robot Games is bringing Ereban: Shadow Legacy to PlayStation 5 and Xbox Series thanks to Selecta Play. One thing still holds: if a game wasn’t memorable on PC, it’s not likely to suddenly become one on console, even with a physical (and even collector’s) edition in the mix. It’s not bad, but we’ve absolutely played better.
It never made much sense to ship a console version this late unless the game itself was truly outstanding.
Sci-Fi Stealth With Ayana
Ayana is one of the last survivors of a dying race. The tutorial sizes up her abilities, then the world starts to open up into larger spaces, and it can feel fresh when returning to base or stepping out of a dungeon after a triggered event reveals new enemies or altered layouts.
The story quickly starts piling on, while hidden collectibles push you deeper into the backstory. Yes, the “evil corporation” angle is familiar, but there’s at least a morality layer that rewards or punishes you: robots are fair game, humans are not.
Mechanically, Ayana’s signature move is slipping into shadows and clinging to surfaces (hence the subtitle), and as you unlock new skills, your options in combat grow too. There’s no fistfighting, but there is loot, and the game clearly wants you to stalk targets from behind for silent takedowns.
If you get spotted, the stage (which is replayable) grades you down as alarms kick in, and enemies are faster than you. You do get better tools for hiding bodies later on, but they’re limited by cooldowns, so it’s genuinely satisfying when a clean plan actually stays clean.
The platforming takes adjustment. While wall-climbing, don’t touch the camera – accept the pulled-back view and play along. Secrets are often gated behind shadow puzzles, which can be fun, but the game isn’t flawless, and the score below makes that clear.
Checkpoint placement feels oddly sparse, and crafting-table placement is strange too – we ran into three in a row while resources can still feel tight. Controls are fine, and console performance is solid, which is the minimum you’d expect after a two-year gap. Still, it can be frustrating when the game can’t fully capitalize on its mostly good foundation.
An Inconsistent Experience
There’s no real difficulty curve. Difficulty swings wildly, even late in the game, and the whole thing is relatively short – roughly six hours. Visually, it goes for a 3D cel-shaded neon cyberpunk look. It isn’t ugly, but it is divisive, starting with Ayana’s masked design.
Does it offer immersion? Yes. Is it deep enough to really stick? That’s where the answer leans toward “not quite.” The story can feel superficial, while the stealth system remains the most consistently enjoyable pillar. Side characters are likeable, but could use more depth, and the worldbuilding leaves the door open for a sequel – which might explain the late PS5 and Xbox Series push (it launches on the 16th).
It’s innovative, but whether console players will truly embrace it is still an open question.
Good, But How Good Exactly?
Ratings are subjective, but viewed plainly, this lands in “good, not great” territory. A 7/10 isn’t unreasonable: the stealth design is appealing, you can approach problems creatively, characters do grow across the story, and the art style may click.
At the same time, checkpoint placement feels off, characters aren’t as developed as they could be, and the difficulty fluctuations are hard to justify. Genre fans should give it a look, but it’s unlikely to rise above the pack. The seven chapters at least come with strong music that isn’t afraid to blend orchestral and electronic flavors – and that’s where we hit the finish line.
-V-
Pros:
+ The world itself
+ The art style
+ A unique stealth system and atmosphere
Cons:
– Characters don’t feel as developed as they should
– Odd checkpoint placement
– Confusing difficulty swings
Developer: Baby Robot Games
Publisher: Baby Robot Games (PC) / Selecta Play (PlayStation 5, Xbox Series)
Release Date: April 10, 2024 (PC) / April 16, 2026 (PlayStation 5, Xbox Series)
Genre: Sci-Fi, Stealth, 3D Platformer
Ereban: Shadow Legacy
Gameplay - 6.4
Graphics - 7.7
Story - 7.5
Music/audio - 6.7
Ambience - 6.5
7
GOOD
It has ideas and personality, but it still isn’t quite there, no matter where you play it.




