Lara Croft won’t be limited to Central America.
GameReactor released a video interview with two Eidos Montreal developers, namely Arne Oehme (level design director) and Vincent Monnier (gameplay director). They said the following:
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Arne Oehme: We have many varied locations. One location you’ll see is Mexico, but there are many more that you will discover and as usual in our games, we use layers of history. We have multiple historical layers in our content in which Lara will discover hints and puzzle pieces that will assemble through storylines.
Vincent Monnier: You’re going to explore one of the last unexplored areas on Earth. Those are the caves, the underwater caves specifically in South America.
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So, we’ll be visiting other regions than Mexico, which is a good thing. Another key point of Shadow of the Tomb Raider is going to be the jungle. Regarding the subject, the two developers went into detail:
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Arne Oehme: The jungle is an advantage but also a challenge. It needs to be very organic. But it’s a beautiful challenge because it encompasses so much richness regarding its duality of life and death, its beauty and also its many, many opportunities and the many layers of navigation it has. It’s disorienting; it can be confusing. It was a challenge for us to build a world that feels like a jungle in which you feel lost but are not lost.
Vincent Monnier: We’re very proud of our jungle. At the beginning, it was very challenging when Dan started with this idea. It’s about feeling completely lost in the jungle but at the same time, being completely in control, being able to see your path and your enemies, actually mastering the jungle and making it your ally.
Arne Oehme: This goes with our philosophy of being one with the jungle. You’ll experience many more options to hide, to escape, to pick your path. Players are going to have a lot more choice on how they approach the content.
Vincent Monnier: Yeah, you’ll see that we have approached combat in a way where you can choose your way of fighting. Using the jungle is key and manipulating your enemies is part of it.
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Does that last sentence mean we could use some of the wildlife to help us combat our enemies? Hm. Shadow of the Tomb Raider will launch on September 14 on PlayStation 4, Xbox One, and PC.
Source: WCCFTech
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