Despite Sony Computer Entertainment Worldwide Studios including several developer teams, Worldwide Studios‘s US boss Scott Rohde thinks it’s not an issue, and they can always get involved in expanding their line-up even further.
Scott Rohde said this in the interview given to Kinda Funny Games:
„I think we’re kinda in a sweet spot, but we’re always open to it. Remember, we worked with Sucker Punch for a decade before we acquired them. So there are those relationships that may even start with a smaller game and teams grow, and this is on a worldwide basis. There’s always an appetite. If the relationship works and if both sides are loving the relationship and “wow, you did something great, and we wanna see you grow to the next level” absolutely, we’re always looking at that.”
If we add the fact that there are no rules on how many teams can Worldwide Studios‘s portfolio include, who knows how much can Sony expand. Think about it this way: the more, the merrier – this is essential to get those great exclusive games developed.
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