Horizon Zero Dawn: Without Loading Screens [VIDEO]

You don’t have to wait several seconds to enter a room!

Guerrilla Games now talks about how they revamped their engine (Decima, which will be used by Hideo Kojima’s Death Stranding as well!) to avoid loading screens while exploring the open world, regardless of the players going underground or just running around on the top of the surface.

The developers also focused on facial animations: they believe most RPGs are having questionable quality on these. Therefore, they recorded fifteen hours of dialogue in their motion capture studio.
Colleagues already congratulate Guerrilla: Bioware’s general manager, Aaryn Flynn says making a new IP is a hard thing to do (and since they also work one right now, he knows what he talks about), but it helps the gaming industry. Fair play.

Horizon Zero Dawn launches exclusively on the PlayStation 4 on February 28 or March 1 in North America and Europe, respectively. SuperData, an analyzing firm, thinks the game can sell as much as 6-8 million copies over its lifetime.

Spread the love
Avatar photo
Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

No comments

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

theGeek TV