Sledgehammer has revealed new details about this year’s Call of Duty‘s multiplayer opportunities.
On the PlayStation Blog, we read that WWII will not have Create-A-Class, as it will be replaced by the new Divisions system. You won’t customize your weapon loadout and your character – you will choose one of five „iconic” World War II Divisions, with each having different combat training, division training, and weapon skills. (Doesn’t that sound like Team Fortress…?) „Divisions fundamentally redefines how players invest in their multiplayer soldier career,” Sledgehammer studio head Glen Schofield explained. Each Division could be better at certain actions than others, which makes it sound like a rock-paper-scissors system.
Schofield also talked about a new multiplayer mode called War. It is going to be an asymmetric, narrative-driven mode, where „Allied and Axis soldiers clash in team-driven assault-and-defend gameplay in the fight for strategic objectives.” (It will be co-developed by Raven Software.)
The game is out on November 3 on PlayStation 4, Xbox One, and PC.