Menu

After Nearly 25 Years, The Gaming Industry’s Revenue Might Drop!

Since 1995, we haven’t seen the gaming industry (which tries to keep up with the technology’s improvement) lose revenue. However, this year, it might happen!

Pelham Smither, a financial analyst, wrote on Bloomberg that in 2019, he predicts a near 1% revenue drop for the gaming industry. He thinks it’s going to happen because of China strengthening the mobile game approval rules (meaning it’s harder to get accepted), which will affect Tencent, a major Chinese company that is also present in several Western companies. The console sales are also predicted to slow, and the battle royale-fad, led by PlayerUnknown’s Battlegrounds and Fortnite, might also see a slowdown in 2019.

„The various bits of the jigsaw puzzle just don’t add up, so we’re looking for the market to shrink in 2019. The sell-off in video game stocks is primarily down to a growing realization of the risk that this view is right. […] There is a lack of fresh, innovative blockbuster titles replacing the current, ageing top titles. For the longer term, we are now more cautious about the global growth rate of the mobile games market,” Smithers wrote.

The situation could be improved if Sony and Microsoft cuts their console prices for the PlayStation 4 (Slim, Pro) and the Xbox One (S, X), respectively…

Source: WCCFTech

Spread the love

No comments

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

theGeek TV