Halo Infinite Will Be Project Scarlett’s Launch Title [VIDEO]

343 Industries returns to E3 2019 of Microsoft Conference with a Halo Infinite trailer.

After leaving us speechless with its announcement trailer, Halo Infinite returns to E3 2019 with a powerful trailer. Microsoft also announces an important novelty on the title and is to be one of the game’s launches of Project Scarlett. I.e., that will come at the end of 2020 new wing console, PC, and Xbox One.

The video, little more than five minutes, leaves us with a broken Halo and a Master Chief decided to put into action immediately. As we already knew, Halo Infinite will bring party the new possibilities of hardware with the powerful graphics engine Slipspace, which seems to function as a fish in water in the lighting, character animation and mapping.

Little more is known of Infinite at the moment, except that they will return the artistic direction and musical of the early works and who could bet on an open world.

Here are the latest details, via Microsoft:

„We’re ecstatic to share the “Discover Hope” video which introduces a new character and heralds the return of our iconic hero amidst dire and mysterious circumstances. Like last year’s reveal trailer, this latest look at Halo Infinite is powered by our new Slipspace Engine – an engine built from the ground up to realize our incredibly ambitious aspirations for the future of the franchise. Which yes, also includes the long-awaited return of split-screen support to the series.

During today’s briefing, we also confirmed that Halo Infinite will launch alongside Project Scarlett in holiday 2020. Halo Infinite will support more platforms than we ever have for a single game including the entire Xbox One family of devices and a wide range of PCs (and will, of course, be included with Xbox Game Pass for PC and console).

Bringing the latest technology from the platform together with the most sophisticated Halo engine ever created unlocks completely new opportunities for the developers and for gamers. As Chris Lee, Studio Head of Halo Infinite, puts it, “By harnessing the power of our new Slipspace Engine and combining it with the power and promise of Project Scarlett, we plan to build the Halo game we’ve always dreamed of – and share it with even more players, competitors, adventurers, and creators than ever before.”

We hope you enjoy the video – it represents the passion, hope, and hard work of creative developers at 343 Industries. We know you have many, many unanswered questions and we’re excited to share more further down the road. For now, head over to Halo Waypoint to hear more from Chris Lee.”

We can expect more news in the following months, stay tuned on theGeek!

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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