The next 343 Industries game, Halo Infinite will finally see the return of a function that caused a bit of annoyance amongst the fans when it wasn’t part of Halo 5: Guardians.
343 Industries revealed some new information about Halo Infinite in a blog post. They announced that the game will support the LAN multiplayer, meaning we could possibly hook up a ton of next-gen Xboxes to kill our friends in the game that way. (On PC, it will obviously work, and maybe even the Xbox One will be capable of going this way…) The split-screen multiplayer is already up and running in Halo Infinite, which is a welcome return after Halo 5: Guardians lacking it in 2015, causing a few fans to be mad.
Halo Infinite will also receive beta testing, called flights. First, the Xbox will get these tests, and the PC will follow later. The devs plan to start small and expand the testing over time, plus the PC players won’t be ignored: they will be treated as „first-class citizens,” according to 343 Industries. Let’s hope they are serious.
Halo Infinite‘s characters will have black undersuits, unlike in Halo 4 or Halo 5: Guardians. It seems you’ll also be able to customize your armour, too: „if you liked the level of armour customisation in Halo: Reach, you will be pleased [with Halo Infinite].” Those who reached the highest level in Halo 5’s multiplayer, SR 152, will get a „token of appreciation” by the devs in Halo Infinite, whose multiplayer is tested internally by a team of professional players.
Halo Infinite will launch at the end of 2020 on Xbox One, PC, and the next-gen Xbox, which we currently call the Project Scarlett for the lack of an official name by Microsoft.