John Carmack: Oculus Aims For Software Preservation

John Carmack, the father of FPS games, thinks that Oculus will be „more like Microsoft than Apple.”

Nowadays, Carmack is working as the chief technical officer of Oculus, which is owned by Facebook. During his Oculus Connect keynote, he brought up the question of software preservation, and for a good reason – he cited that his past work made on the iOS is now effectively gone altogether, and they want to support the current VR games in the future, even if the technology significantly improves.

„I do care about preservation and archiving. I’d like us to be more like Microsoft than Apple in this regard, where every program I ever wrote for iOS is lost to the ages now since Apple disabled 32-bit support. I don’t want that to happen to the earliest VR apps. I want it to be possible to have a retro VR scene 20 years from now with people going and trying the first consumer mobile VR apps,” Carmack said at Oculus Connect.

Carmack referenced iOS 11 in his speech, as that version was the one that ended support for 32-bit apps. His thoughts were previously underlined by Eli Hodapp, the former editor-in-chief of TouchArcade: „Many of the best games ever released on the App Store now only exist in reviews or YouTube videos we published. These games are effectively lost forever.”

Carmack expressed that Oculus Go’s apps might show up on the Oculus Quest soon – with this plan, the complete Oculus software library might be available in one place. The Oculus Link could also help with the preservation. With it, Quest owners can tether to a PC with a USB cable to play the Rift library.

We support the preservation: many games that are no longer can be found or Steam (or never even APPEARED there) can’t be found in a simple, easy way…

Source: Gamesindustry

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