The team, which is now part of Xbox Game Studios, isn’t working on just Senua’s Saga: Hellblade II, but also on Project Mara.
„Project: Mara will be a real-world and grounded representation of mental terror. Based on real lived experience accounts and in-depth research, we aim to recreate the horrors of the mind as accurately and realistically as possible. Project: Mara will be an experimental title and a showcase of what could become a new storytelling medium,” Ninja Theory’s announcement reads. The team (which formerly also worked on DmC: Devil May Cry) and Microsoft seem to be a bit bold with the „new storytelling medium” statement regarding Project: Mara. Ninja Theory will have the capacity to work on this game, as their next title, the multiplayer brawler Bleeding Edge will launch on Xbox One and Windows 10 on March 24.
Ninja Theory has remained with their recent ideas. Hellblade: Senua’s Sacrifice was also emphasising a mental illness (psychosis). This idea seems to be extended in Project: Mara, which will likely have one main character, presumably named Mara (she’s in the title after all). The project is part of the „Dreadnought” effort. In it, Ninja Theory splits its team into smaller groups to work on experimental projects.
The devs haven’t told us which platforms will get Project: Mara. As part of the Xbox Game Studios, we can presume it’s coming to the Xbox Series X, and PC at the very least, plus seeing the „forward compatibility” initiative for the six-year-old Xbox One, we might see a downsampled version on that console as well. (We wonder if this idea will backfire or not.)
Ninja Theory seems to be the most open studio of Xbox Game Studios. We hear from them somewhat regularly, unlike others, such as Playground Games. (Forza Horizon series, new Fable?)
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