Final Fantasy VII Remake – The future (or the present…?) will somewhat ignore the past.
Tetsuya Nomura, who worked hard on Final Fantasy VII Remake after putting Kingdom Hearts III together, told Famitsu, a Japanese publication the following: „No characters from it appear in this game, but certain elements from it are touched upon in a certain way. Moreover, it’s not part of Compilation of Final Fantasy VII, but there are character(s) from Nojima’s side story novel Final Fantasy VII The Kids Are Alright who appear in the game.” That novel was released in 2011 and translated to English in 2019. It’s a weird decision by Square Enix, but after them releasing two unusual merch items (which we mentioned yesterday), we’re not surprised.
What’s Compilation of Final Fantasy VII? It included several side stories, prequels or sequels in game or animated film format. Let’s see them, their respective release years and platforms: Before Crisis -Final Fantasy VII- (2004, mobile – the Japan-only action-RPG was shut down in 2018), Final Fantasy VII: Advent Children (2005, animated film), Dirge of Cerberus -Final Fantasy VII- (2006, PS2), Dirge of Cerberus Lost Episode -Final Fantasy VII- (2006/2007, mobile, it avoided Europe…), Crisis Core: Final Fantasy VII (2007/2008, PSP), Final Fantasy VII: Advent Children Complete (2009, the director’s cut of Advent Children). Wait, „in this game?” Well, yes: Final Fantasy VII Remake is going to be done in two (or three…?) episodes. So they might show up in future instalments.
Nomura also revealed that they cut several side quests because they weren’t up to quality, but those that remained are just as good as the base stories. Cloud, Tifa, and Aerith will also get several outfits for the Wall Market sequences.
VGTech’s video reveals that Final Fantasy VII Remake’s demo uses dynamic resolution on both PlayStation 4 and PlayStation 4 Pro. On the stronger PS4, behind the 2160p resolution upscaling, the native resolution moves between 21300×1200 and 2880×1620. On 1080p, the resolution is native and the forced supersampling is disabled. On a base PlayStation 4, the resolution is going between 1600×900 and 1920×1080. With it, Square Enix made it possible to keep the frame rate mostly on constant 30 FPS.
Final Fantasy VII Remake’s demo is now available on the PlayStation 4, before the first episode launches on April 10, exclusively on this platform.
Source: DualShockers, WCCFTech
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