Halo Infinite and the Coronavirus: How the Pandemic Affects the Development? [VIDEO]

343 Industries informed its community about how COVID-19 is affecting the next Halo game’s development.

„We’re removing all the obstacles in our path and tracking well, but need to be mindful of our current limitations and understand that the coronavirus situation may get worse before it gets better. Rest assured that every single one of us is doing everything in our power to continue developing and delivering quality Halo experiences while we adjust to this new way of life. Both 343 and Microsoft’s leadership teams have been providing constant updates with how the COVID-19 situation is progressing, how our projects are progressing, and recommendations on how best to stay safe during these unprecedented times. Please remember that this is bigger than games and bigger than Halo. Practice social distancing whenever possible … wash your hands, and do your best to keep it clean. We’re all in this together,” the dev’s blog post reads.

They also say that Halo: The Master Chief Collection is also being expanded on PC and that we should expect Halo 2 Anniversary to get a beta shortly. 343 Industries has been working from home for two weeks now.

In a new behind-the-scenes video, they also showcased how they get new sounds for their next game. They have recorded old, antique steam engines, which they will modify and distort to create unique audio for the next Master Chief game. They went to the Powerland Heritage Park in Oregon to get the audio. (Distorting the audio is fun, it can work fairly well.)

Halo Infinite is planned to be an Xbox Series X launch title. It also has a simultaneous launch on PC and even the Xbox One, and they don’t want to have a second-rate current-gen port for this game.

Source: GameSpot, GameSpot

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