Bloodborne: PC Playtesting Done In July?

If you have a good monitor, you might not be capable of utilising a higher frame rate… if the rumours are true.

PC Gaming Inquisition has previously talked about the PC port of Bloodborne (which could be plausible: after all, Horizon Zero Dawn also had a recent PC port, about three and a half years after the PlayStation 4 release… albeit the port is shoddy), and now, he said new things about the unannounced PC port of FromSoftware‘s PlayStation 4-exclusive that launched over five years ago.

„There was another big playtest round of PC port in July to address issues that were found during previous QA (quality assurance tests. All found critical bugs were fixed, online functionality is fully operational, the work on the port is almost finished,” he says. So far so good.

Now for a twist: he says those who have a 144 Hz monitor (which is thus capable of 144 frames per second in a game if the PC itself is a decent build) might not see advantages: „Don’t expect miracles with the framerate, anything above 60 frames per second still causing a lot of issues and game will probably be capped at 60 FPS even on PC (though I’m sure modders will figure out how to remove it).”

He also revealed a potential launch window: „Sony wants to push [the] Bloodborne remaster in [the] PlayStation 5 launch window line-up, but stuff can still be moved to a later date. Regardless, I doubt it won’t release in 2020 and it shouldn’t take too long for the official reveal since the work on the remaster is more or less done.”

What about his sources? „This info about Bloodborne remaster is what I’ve been told by other people that in the past provided me with info about other unannounced games that were officially confirmed later, so I highly doubt that this time I’ve been lied to. And considering that the same sources told me a few weeks ago to not expect to see Elden Ring on a recent Xbox event and this is ended up being confirmed as well, I’m still going to believe them regarding Bloodborne PC stuff.”

We’ll see… and if this is true, a PlayStation 5 version might be plausible. It was meant to be announced at The Future of Gaming, but there, we got a Demon’s Souls PlayStation 5 version instead.

Source: WCCFTech

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