BioShock Creator’s Sci-Fi RPG Nears The End Of Production

Ken Levine, the creator of BioShock (who also worked on System Shock 2) is going slowly but steadily with Ghost Story Games towards the end of the next game’s development…

…but it’s not going to be a new BioShock, because that’s being handled by new Take-Two (=2K) studio, Cloud Chamber, and he’s not working there. The unannounced Levine game is mentioned previously to use „narrative LEGOs” to have an endlessly replayable storyline. The game won’t be as big as BioShock Infinite, as Irrational Games have been dissolved, and Ghost Story Games is going for smaller-scale experiences.

„We are a self-publishing game development studio owned by Take-Two Interactive located in the greater-Boston area. We’re dedicated to making immersive story-driven games for gamers that like a challenge. The studio was founded by a group of former Irrational Games developers that involved the development and release of many games, including but not limited to System Shock 2, BioShock and BioShock Infinite. We’re working on a new immersive sci-fi game with RPG elements. We haven’t announced any details yet because we are still in later stages of production.

Come join an outstanding team of less than ~35 people that are committed to judging by the quality, not arbitrary timelines. We are known for having genuine open communication with a flat structure. You’re welcome to join any meeting, walk up to (or Slack) anyone and have your voice heard. Team-based decision making is important to us, regardless of your position – every opinion counts and matters! Please have played or at least be familiar with our legacy games System Shock 2, BioShock and BioShock Infinite. View this video from Ken Levine’s 2014 GDC talk which explains some of the game we’re working on, on a high level,” a new job listing for a senior producer says.

A sci-fi RPG? Todd Howard’s Starfield will get some competition then. Let’s hope Levine’s game gets announced next year.

Source: WCCFTech

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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