The Medium: About The Dual Reality System [VIDEO]

Bloober Team‘s next game has a function that was now explained in detail in the Polish studio’s new video.

„The first thing that you need to know is that as a Medium, you have the gift, or curse, to exist in two places at once. About two-thirds of your time in The Medium, you will spend being in one reality—either here, in our physical world, or the spiritual one. However, there will be moments when you will experience both realities at the same time. When her gift kicks in, you will be taken into both realities and you will experience both worlds simultaneously on the screen—just as you see it now.

You will have two separate worlds rendered in real-time—something that is now easier to achieve thanks to the new generation of consoles. And depending on the context or the situation, one world might take over more of the screen than the other. You are in control of both of Marianne’s avatars using your left analogue stick. Remember, her body is still in the physical world, while her spirit is somewhere else. Although you can control Marianne in both realities, some of her actions and powers only work in one of them. However, your actions in one world can influence the other, which lets you use your gifts to help both versions of Marianne to progress further,” the video’s transcript reads.

Bloober Team’s name might be familiar, especially if you played Layers of Fear, Observer, or Blair Witch – they were the developers of these titles. It’s interesting how they used plural (next-gen consoles) – does it mean there will be a possible PlayStation 5 port later down the line? We might see it in 2021.

The Medium, featuring music from Akira Yamaoka of Team Silent fame (the first few Silent Hill games had his soundtracks), will launch a month after the Xbox Series’ launch, on December 10. It will be on Xbox Series X, Xbox Series S, and PC (where you can find it on Steam and Microsoft Store). If you prefer subscription services, the (Xbox) Game Pass will also have it on console and PC.

Source: Gematsu

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