After Ubisoft, Electronic Arts, and Google, Jade Raymond (who formerly helped launch Assassin’s Creed) now found… haven at Sony Interactive Entertainment.
Raymond announced the formation of Haven Studios, backed by Sony Interactive Entertainment (SIE). Its location is unsurprisingly Montreal (she previously worked at Ubisoft Montreal, then EA Motive had a studio located here, plus Stadia Games & Entertainment also had a place in this Quebecois city), and she’s going to work on original IP for Sony.
„Launching an independent studio with the backing of Sony Interactive Entertainment gives us full freedom to push boundaries with the support of a publisher that deeply understands the creative process of making games and is known for exceptional quality and a player-first approach,” Raymond told Gamesindustry. Her comments seem to be a low jab at Google (who wasn’t involved in the gaming industry before the Stadia project kicked off).
„Sony Interactive Entertainment is proud to support and invest in Haven and its future. We understand the challenges and rewards of building creative teams from the ground up, as does Jade with her wealth of experience helming many of gaming’s biggest franchises. We’re confident in and excited for the bright future of Haven Studios and its first project, currently in development,” Sony Interactive Entertainment Worldwide Studios president Hermen Hulst added.
Raymond wrote a few more details on the PlayStation Blog, revealing that the first project is already in development, as well as the reasoning why her studio is called Haven: „Today I’m announcing Haven, an independent studio where many of the talented game developers I have worked with for years (and love dearly!) are coming together to do what we are most passionate about. It’s time for us to refocus on GAMES in a place where we can practice our crafts without any barriers or impediments. We want to create worlds where players can escape, have fun, express themselves, and find community. We want to pour our passion into a project. We want to make something wondrous for people to experience. Because we believe in the power of games to bring joy to people’s lives. And Sony does, too. Their commitment to excellence is unmatched. It’s why I couldn’t be happier for their backing and support.
Together, we want to create games that are a haven for players, and we want to build a studio that is a haven for developers. So, while we don’t have many details to announce today, I want the PlayStation community to know that Haven Studios is already hard at work on an unannounced IP. We can’t wait to show you more!”, Raymond wrote.
Let’s hope that she won’t find a dead end here as she did at Electronic Arts and Google.