This might be one of the toughest statements we have heard recently from the gaming industry, and it comes from the creative director of Days Gone.
John Garvin and David Jaffe (the creator of God of War and Twisted Metal) have discussed quite a few subjects in their chat (and we have mentioned one of them). Garvin has a pretty rough opinion, and we’re going to quote him:
„I do have an opinion on something that your audience may find of interest, and it might piss some of them off. If you love a game, buy it at f__king full price. I can’t tell you how many times I’ve seen gamers say ‘yeah, I got that on sale, I got it through PS Plus, whatever. I’m just saying, you don’t [know if you like a game until you’ve played it], but don’t complain if a game doesn’t get a sequel if it wasn’t supported at launch.
It’s like, God of War got whatever number millions of sales at launch and, you know, Days Gone didn’t. I’m just speaking for me as a developer, I don’t work for Sony, I don’t know what the numbers are. I can tell you that when we were doing [Syphon Filter] Dark Mirror [on PSP], we got so f__ked on Dark Mirror because piracy was a thing and Sony wasn’t caught up on what piracy was doing to sales.
And we would show them torrents, a torrent site had 200,000 copies of Dark Mirror being downloaded. If I remember it right – the numbers could be wrong – but regardless, I was pissed about it then, I was like, ‘this is money out of my pocket’. So I think the uptick in engagement with the game is not as important as, did you buy the game at full price? Because if you did, then that’s supporting the developers directly,” Garvin, who left Sony Interactive Entertainment Bend Studio in April 2019, shortly after the launch of Days Gone, said.
That’s… something unusual to hear, but we can’t recall anyone with a similar comment from recent times.
Source: VG247
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