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Watch Dogs: Legion: 60 FPS Is Heading To The Next-Gen Consoles

The French publisher wasn’t rushing this that much: they needed half a year after the launch of the game to allow the PlayStation 5 and the Xbox Series X to run the third Watch Dogs at sixty frames per second.

This does make us feel that Ubisoft rushed the launch of Watch Dogs: Legion, especially if we remember that even the multiplayer component wasn’t active at launch. The French team didn’t stop, however: they previously mentioned that 60 FPS support will be on the next-gen consoles at a later date, and on their website, they announced that the next title update, 4.5, will bring the increased frame rate that should be considered a STANDARD on the PlayStation 5/Xbox Series X duo…

4.5 will bring Tactical Op and Project OMNI. It will also fix a few bugs, which we will quote from Ubisoft’s website: „Mina bug fixes: Players embraced Mina as part of their DedSec and we’re happy to see so many of you trying out her powers and finding new, creative ways to use her abilities. We’ve also seen bug reports coming in through our website. Thanks to those reports the team has been busy working on fixing these issues; many of which will arrive with TU 4.5.

The following Mina related bugs will be fixed in TU 4.5: Mina will keep the weapon of a formerly possessed NPC; players are unable to return to Mina if the NPC they control dies; players are unable to exit Mind Control; a bug where certain NPCs will gain Mina’s skills and abilities; a bug where players can Mind Control NPCs they shouldn’t be able to; an issue where players are forced to restart the game if they use Mind Control on an NPC when going out of bounds,” Ubisoft said.

At least they’re bringing 60 FPS.

Source: PSL

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