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Dead Space Remake: New Mechanics On The Foundations Of The Original Game?

Allegedly, the new version of Dead Space is already in development at Electronic Arts, which could be a sign of the publisher seeing money in single-player games.

 

The rumours claim that Motive (Star Wars: Squadrons), formerly founded by Jade Raymond (ex-Ubisoft [Assassin’s Creed], ex-Stadia, currently leading Haven Studios with PlayStation Studios backing), is developing the Dead Space remake. Here’s what Jeff Grubb (whose credibility could be questioned, as he was one of the people who loudly claimed a 2021 launch of Starfield, only for Microsoft to confirm a late 2022 arrival) wrote on VentureBeat:

„For its Dead Space game, Motive is taking notes from Capcom’s recent Resident Evil remakes. Like Resident Evil 2 Remake, expect the next Dead Space to use the original game as a strong foundation. But it should also have modern visuals. And it will likely bring in new gameplay mechanics inspired by other entries in the franchise.

Electronic Arts has likely also warmed back up to the idea of producing single-player adventures after the success of Star Wars Jedi: Fallen Order. The publisher has made statements in the recent past about shifting its focus to live-service games. And that was part of a deliberate decision to invest less in single-player experiences following poor results for Mirror’s Edge: Catalyst.

DICE created Mirror’s Edge: Catalyst, and that game came and went for EA. The next year, DICE released Star Wars: Battlefront II, which was even more of a disaster at launch. And yet, as a service, DICE was able to turn that game into a success over time,” Grubb wrote.

Dead Space’s remake hasn’t been announced yet, and it might be revealed during EA Play Live, which will happen in three weeks. Until then, all of this isn’t official.

Source: WCCFTech

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