John Romero is working on Sigil 2, and it won’t be a simple number change: behind the scenes, it will also go through evolution.
We previously wrote about Sigil. It was a megawad made for the first Doom game, giving id Software’s revolutionary FPS an unofficial expansion. To top it off, it’s available for free, and you can get it from Romero’s website, but beware: it’s not an easy wad whatsoever! One of the leading creators behind Doom didn’t stop here, though: he wants to do more.
Romero was present during 3D Realms’ Realms Deep event. Here, he confirmed to PCGamer what he’s doing nowadays: “Sigil 2. We’ve got a cool map, and it’s so fun. I can’t put a date on it. I think it’ll be worth it when it comes out, just because that’s a lot of levels, and I want to make sure that they have excellent consistency and progression and are just really challenging. They’re fun to play; it’s kind of like a Doom 2 version of what you felt on some of those Sigil levels.” We are afraid to think what he will do with the Arch-viles…
So he confirmed that he’s moving Sigil 2 to the basics of Doom 2, which makes sense: there were some technological advances between the two games, and if you think he’s not going to enter the third dimension, you would be wrong. He also told PCGamer that Sigil 3 could be based on the Quake engine, making it a full-blown 3D retro game: “I know that that’s the next thing after Sigil 2, is most likely going to be that,” Romero said.
So Sigil 3 is under development, but we should let Romero work on it. It will launch out of the blue, and it will be free as the first one. (And expect to see it receiving a physical version, which does give away that metal vibe Doom is known for.)