Sony Points Fingers At Redfall’s Director For The Scrapped PlayStation 5 Port!

Sony is trying to make Microsoft look negative in every way possible at the UK’s Competition and Markets Authority, the CMA.

 

It also happens because the CMA is slowly leaning towards accepting Microsoft’s $68.7 billion offer to buy Activision Blizzard King. In late March, the CMA said it did not believe the acquisition would severely harm console competition: “We have now provisionally concluded that the merger will not result in a substantial lessening of competition in console gaming services because the cost to Microsoft of withholding Call of Duty from PlayStation would outweigh any gains from taking such action.”

Both Microsoft and Sony responded, and the Authority has published the responses of both companies. Microsoft has welcomed the CMA’s response with open arms, but Sony has mentioned an interview published on IGN on March 22 with Harvey Smith, the director of Redfall. Here, Smith pointed out that the PlayStation 5 version of the game was eventually canceled because Microsoft had acquired ZeniMax Media, the parent company of Arkane Studios owner Bethesda.

Sony’s reaction reads, “And just last week, two days before the Addendum was published, on March 22, the video game trade publication IGN published fresh evidence in the form of an interview with Redfall’s creative director, Harvey Smith, that provides additional insight into Microsoft’s strategy”, Sony writes in its response to the CMA revised findings. “Like Call of Duty, Redfall is a first-person shooter game featuring single-player and cooperative multiplayer modes. In his interview with IGN, Mr. Smith explained that Redfall was originally planned to be released on all platforms, including PlayStation. Still, there was a “huge change” once Microsoft acquired Bethesda. “‘No PlayStation 5. Now we’re gonna [sic] do Game Pass, Xbox, and PC. He also explained that ZeniMax “was working on a PlayStation 5 version of the game” until Microsoft bought ZeniMax. After the acquisition, Microsoft “then canned the [PlayStation 5] port.” Even though the studio had already put in the work to make a PlayStation version of the game, Microsoft decided to terminate this work and make the game exclusive to Xbox.”

No wonder Sony is opposed to Microsoft’s expansion…

Source: WCCFTech

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