The RPG, which came to PC after almost a year on PlayStation 5, has surpassed the previous part of the remake, Final Fantasy VII Remake.
It’s also a prolific game, as is its sequel, Final Fantasy VII Rebirth, and the original PSP game Crisis Core (but that’s more of a spin-off). There are some changes from the original PS1 Final Fantasy VII (new information, sections removed). In terms of both physical and digital sales, Final Fantasy VII Rebirth had the highest sales in the US for the week of January 25th. According to Mat Piscatella, analyst at Circana (formerly NPD Group), the Final Fantasy VII Remake & Rebirth Twin Pack also did well, coming in third.
This is good news for Square Enix, as it proves to the Japanese company that multiplatform releases do benefit them, and Final Fantasy is the franchise that has stuck to Sony’s consoles so far (in addition to the two FF VII Remake episodes, Final Fantasy XVI is also worth mentioning), and the multiplatform release means that their games can have more players, which can bring more profit into the kitchen. Of course, this would also require that Xbox users and Nintendo Switch (2) owners not be left out. The 2017 Switch will probably be left out, but Final Fantasy episodes could still be released for its successor.
The number of concurrent players at launch was around 40,000, and understandably that number has dropped since then, with Final Fantasy VII Rebirth now showing around 20,000. In the last 24 hours, that number has risen to around 31,000. We could not really extrapolate from the results published by Piscatella, but since we are talking about a market research company, Circana surely has access to more data than we do.
At least PC gamers are not left out.
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