Ryozo Tsujimoto, a longtime Capcom producer, acknowledges that fully voiced dialogue and a more immersive narrative came at a steep cost. However, he insists these elements have played a key role in the game’s incredible success.
Since its release in late February, Monster Hunter Wilds has been nothing short of a phenomenon. The game has already surpassed 7 million copies sold, with players rapidly advancing through the ranks. But what’s behind the game’s unexpected surge in popularity? According to Ryozo Tsujimoto, the longtime producer of the series, the game’s success isn’t just due to pre-launch hype—it also comes down to its fully voiced localization and cinematic storytelling.
In a recent interview with The Nikkei, Tsujimoto reflected on the factors that set Monster Hunter Wilds apart, especially considering how Monster Hunter: World already made the franchise far more accessible to newcomers. One of the biggest draws has been crossplay, which allows players on PC, PS5, and Xbox Series X|S to team up seamlessly. However, he believes there’s more to the game’s appeal than just multiplayer features.
The two other critical elements, according to Tsujimoto, are its cinematic storytelling and full voice acting. While many players have praised the inclusion of fully dubbed dialogue across multiple languages, the shift toward a more narrative-driven campaign has sparked some division.
For some, the game’s expanded story is a welcome evolution, adding depth to the world and its characters. Others, however, find the narrative pacing too slow and feel the cutscenes interrupt the core experience of tracking and battling monsters. This debate has reignited the question of whether a Monster Hunter game truly needs such an extensive storyline.
First Major Content Update Arrives in April
Despite mixed reactions to the story, there’s no denying that Monster Hunter Wilds has become Capcom’s fastest-selling game ever. Additionally, the company has announced that the first major content update is set to launch in April, introducing a “new challenge level” aimed at players who crave even greater combat intensity.
Source: 3djuegos