Atomfall: Time to Head to the „Pirates’” Island in the New DLC! [VIDEO]

You won’t have to wait long for Rebellion’s game to receive a major content update.

 

When Atomfall launched in March, it wasn’t as good as it could have been. The combat system was minimalist at best, and the stealth and survival elements were rather lacking. Nonetheless, exploring the Lake District while unraveling the mystery of the Windscale power plant disaster wasn’t a bad experience. Some people surely want to dive deeper into this world, and Rebellion will grant that wish in just a few hours.

The Wicked Isle DLC expands Atomfall’s world with a whole new sea region. Named Midsummer Island, it unsurprisingly leans heavily into the folk horror elements of the base game. Get ready to face plenty of druids and at least one wicker man, plus explore new locations like a ruined abbey and a pub called the Jolly Angler. Although it’s at sea, Midsummer Island is somehow closer to the Windscale plant than most of Atomfall’s base map.

Consequently, the residents here are more directly affected by the power plant’s impact. Among the new enemy factions are bandits posing as pirates and strange water monsters reminiscent of those from The Witcher. You can fight these new threats with several new weapons, including a knife, the Beekeeper’s Staff, and a blunderbuss shotgun. Check them out in the video below.

The druids were somewhat neglected in Atomfall’s storyline, but perhaps the Wicked Isle DLC will develop them further. Atomfall was at its strongest when it delved into the mystery of the Windscale plant and its connection to the Interchange, a massive Black Mesa–like underground research facility beneath the area. The DLC’s story is intertwined with the base game, and you’ll discover many new clues, some of which unlock entirely new endings.

The Wicked Isle DLC launches tomorrow, June 3, and will cost €20 ($20).

Source: PCGamer, Steam

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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