Layoffs at Eidos Montréal; The Studio Head Has Also Left!

After Crystal Dynamics, Eidos Montréal has not escaped cuts either – unfortunately, this trend still seems to be rolling on this year.

 

Eidos Montréal has laid off 124 employees, and David Anfossi, the longtime head of the studio, has also departed. The company is currently preparing for a leadership transition, but it will only share more details once those plans are closer to being finalized, so we will have to wait a bit longer before the picture around the Canadian studio becomes clearer. Here is the studio’s official statement:

“Eidos Montréal is announcing a reduction in its workforce and the departure of Head of Studio David Anfossi. The reduction in workforce, which affects 124 employees, is a result of changing project needs and will impact production and support teams. Today is a difficult day for our studio, but it reflects the need to adapt and concentrate our efforts where Eidos Montréal can be most effective.

We are deeply grateful to the impacted team members. This decision is not a reflection of their talent, dedication, or performance. Supporting those affected with care and respect remains our priority, as does ensuring continuity for the teams moving forward. Additionally, after many years as Head of Studio, David Anfossi and Eidos Montréal are parting ways. We thank David for his contributions and wish him the best in his future endeavors. A transition plan is underway, and further updates will be shared as new leadership is finalized. Today, however, our priority is supporting our colleagues.”

Eidos Montréal has been assisting Playground Games with development on the Fable reboot, which is due this year on Xbox Series and PC. Before that, the studio released Marvel’s Guardians of the Galaxy in 2021, and it also helped Crystal Dynamics on 2020’s – now discontinued – Marvel’s Avengers. It played a similar role during the Tomb Raider reboot era as well – on 2013’s Tomb Raider and 2015’s Rise of the Tomb Raider – while 2018’s Shadow of the Tomb Raider was developed independently by the studio. Its past catalogue also includes 2014’s Thief, 2011’s Deus Ex: Human Revolution, and 2016’s Deus Ex: Mankind Divided.

Hopefully, this story does not end with the studio being shut down.

Source: Gematsu, LinkedIn

Avatar photo
theGeek is here since 2019.

theGeek Live