Will Capcom move over everything from the PlayStation 3 (re-)release?
Don’t get us wrong, Hideki Kamiya’s game is marvelous, but there’s a small problem. Originally, it launched on PlayStation 2 in 2006, followed by a Wii port in 2008, which was understandable due to the ability to brush with the Wiimote. However, Capcom twisted things a bit with the PlayStation 3 version in high definition in 2012.
A PlayStation 4/Xbox One/PC port is launching on December 12, where the stronger consoles (and beefy enough PCs) can play the Amaterasu’s story on 4K resolution – the „older” hardware will have to stick to 1080p. However, the PlayStation 3 version, which was a freebie for PlayStation Plus subscribers, supported the PlayStation Move. The press release says nothing about the Move regarding the PlayStation 4 version – will Capcom skip this opportunity?! (Also, they seem to not care about porting the game to the Switch… why?)
Until then, have a look at three Japanese gameplay videos, but until Capcom clarifies the Move-support, we’re going to doubt their efforts.
![[GC 2026] Ontos: A Look at Crombie's Experiment [VIDEO]](https://thegeek.games/wp-content/uploads/2026/08/theGeek-Ontos-300x365.jpg)
![[GC 2026] Zoopunk: Three Little Animals Kick and Punch—and Then Some [VIDEO]](https://thegeek.games/wp-content/uploads/2026/08/theGeek-Zoopunk-300x365.jpg)
![[GC 2026] Billy Boyd Joins the Cast of There Are No Ghosts at the Grand [VIDEO]](https://thegeek.games/wp-content/uploads/2026/08/theGeek-There-Are-No-Ghosts-at-the-Grand-300x365.jpg)
![[GC 2026] The Creature-Collecting Roco Kingdom Is Coming to Us from China [VIDEO]](https://thegeek.games/wp-content/uploads/2026/08/theGeek-Roco-Kingdom-clean-300x365.jpg)
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