Hajime Tabata, the game’s director, also talked about Japanese developers making PC versions of their games.
Tabata talked with GameSpot at PAX West, where he revealed that Final Fantasy XV Windows Edition is much ahead of the console originals already, as well as the Luminous Engine making a step ahead.
„With the Windows Edition, the platform is already beyond what we did for the console version. Even our in-house engineering with the Luminous Engine has moved up a step in development. So we’re at the next level regarding our environmental creations. That’s a little bit of a showcase of what we’re capable of, but it’s still something that we’re still continuously working on. We’ve incorporated a lot of improved technologies for physics simulations and made it more natural and realistic. So we’ve tried to elevate our game in a sense.”
He also talked about the PC in general for porting: „We saw with Nier: Automata, they released the Steam version pretty much alongside the console version. We saw that they had a massive reaction from their Steam user fanbase. So as a trend, moving forward, we think that means publishers and developers are gonna put a focus on the PC and make sure that that’s part of their overall strategy.” Final Fantasy XV‘s PC port is out in early 2018. (The Switch port is still considered.)
Square Enix also announced that Final Fantasy XV‘s multiplayer component, Comrades, will launch on October 31 on PlayStation 4 and Xbox One – you will need a PS Plus or Xbox Live Gold subscription. Where did Noctis go after Chapter 13? You’ll find it out as a survivor from the Kingsglaive.