By 2022, There Will Be 768 Million Players in China

China is, by far, the most lucrative market for the video game industry today.

Moreover, this position, far from being in doubt, will increase in the coming years with a figure of players expected for 2022 of 768 million players and 17,440 million dollars generated by online PC games.

The data supposes an estimation of the consultation Niko Partners, that in two of his last reports agrees in how the Asian giant will carry out five of years of growth to a higher rate of the predicted one. To put it in context, in 2017 there were 604 million players and 15,530 million dollars of revenue.

The vast increase in profits of the industry in China is more exemplified if we look at the data of the mobile sector. Thus, in 2017, 12,130 million dollars were generated compared to the 24,670 expected for 2022.

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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