Those Who Remain: Indie Psychological Horror With Two Worlds [VIDEO]

Members of the press can try Those Who Remain game at Gamescom.

„As the lights go out, the embers of darkness are stoked in the sleepy town of Dormont. Whispers of disappearances carry through the town as a burgeoning, uneasy and irrational fear begins to spread and darkness comes to be an unwelcome reflection to Those Who Remain. Some mistakes should never happen, not when your life is complete – and yet they do. Edward had a good life, a beautiful wife and the perfect little girl, yet finds himself several whiskeys down and driving through the night of Dormont to end his secret affair – in a bid to fix his mistakes. As Edward pulls into the Golden Oak Motel, he is unaware just how much this night will change his life…

The horrors and darkness that thrive in the corner of every eye are torn loose… Those Who Remain places you in an up-close, psychological horror story set in the sleepy town of Dormont – a town in a spiralling split from the fabric of reality, warped by darkness and the deeds of the Citizens who reside. Confront the uncomfortable horrors reflected by the darkness and survive the night of Dormont as Edward is confronted with a test of his sanity, morality and the shadows of evil that lurks below,” the game’s Steam page reads.

Darkness has eyes, so stay in the light as much as possible, and also, „pave your way ahead by moving between Dormont and its dark otherworldly counterpart to further solve the mysteries held within the dark” (what is this, Darkseed?). You can decide which citizen you will help or not, but „innocence cannot always be assumed, and the township of Dormont hides a cursed trove of secrets.” There will be multiple endings, too.

Those Who Remain is developed by Camel 101 and will be published by Wired Productions. It has no release date. It is in development for PlayStation 4, Xbox One, Nintendo Switch, and PC. It will be playable for the press at Gamescom later this month.

Source: Gematsu

 

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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