Tarsier Studios has confirmed that we have to play the sequel to Little Nightmares on our own.
Little Nightmares 2 was announced during Gamescom, and, initially, seeing the two characters, we thought that perhaps we could play the adventures together. However, that is not the case. The studio has revealed that Six, the secondary main character, will be controlled by artificial intelligence, so we can say about Little Nightmares 2 that it will be no more than a singleplayer experience.
Tarsier said in an interview that they were strongly considering cooperative gameplay and multiplayer, which means one player could have controlled Mono, the main protagonist, while the other player could have taken control of Six. However, their experiments have gone sour, as they found that the gameplay doesn’t fit the atmosphere of Little Nightmares 2: „It was just the wrong choice. It’s important that we have control over the tension and the tone… so we just knew that it was the right thing to go singleplayer,” they said.
Not good news. Perhaps – if Little Nightmares 2 sells well – they could TRY in a later update to see what the people think about the cooperative gameplay. Maybe the players know better than the developers. So they should give us co-op in a free DLC, as they’d paint themselves positively, and we could get some replay value as well. It’s a win-win situation, isn’t it? (Especially if it was CROSS-PLATFORM.)
According to the plans, Bandai Namco is planning to release Little Nightmares 2 in 2020 at an unconfirmed date. The game is in development for PlayStation 4, Xbox One, Nintendo Switch, and PC. Seeing the game use Unreal Engine 4, it wouldn’t be surprising if it was an Epic Games Store-exclusive, as that seems to be the trend nowadays.