Maintenance Delay Because Of World Of Warcraft Classic

The original World of Warcraft’s revival is so popular is that a Norwegian ISP (Internet Service Provider – they also tend to offer cable television and phone services as well to the customers) decided to delay the maintenance to not screw over players that wait to enter the servers.

There have been servers that had over ten thousand players waiting in a queue to join, which is a huge number. It means that there is a big demand for World of Warcraft Classic (we’ll get back to this subject later), and Norway’s Lyse has noticed it, too. Therefore, their plans of maintenance have been delayed to September 10 to allow lucky players to do quests (and wait in line for the loot, which is fair), or allow the unlucky ones to finally get out of the queue.

„We were planning maintenance for our cables in the middle of the launch of World of Warcraft Classic. It has come to our attention that this has upset many eagerly waiting people. Gamers and all other customers are important to us, and so we’re postponing the maintenance until September 10,” Lyse wrote to its subscribers, and the mail was translated on Reddit. They have also confirmed the email to be valid, too.

Activision Blizzard and their investors already turn a profit with the launch of World of Warcraft Classic. „Activision Blizzard stock up almost 6% since WoW Classic release. Highest price since Nov 18. More than 1m concurrent viewers on Twitch within minutes. Long queue times signalling high demand for launch,” Daniel Ahmad, Niko Partners’ senior analyst, wrote on Twitter. „It’s not only the above indicators that are seen as a positive sign for investors. They are also aware that Blizzard can monetise players on day 1 via a $15 a month sub, at a time when most games are F2P/B2P. Subscriptions are starting to make a come back on all platforms,” he added.

So Blizzard finally realized that offering the vanilla experience that previously pirate servers offered is a good thing.

Source: PCGamer, Twitter

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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