Elden Ring: A More Personal Narrative In A Grandiose World?

FromSoftware’s game: Elden Ring is slowly becoming the Bigfoot: everyone talks about it, but nobody sees it…

Omni has posted about this game several times, and we were chomping at these bits each time he has done so. So let’s keep this trend going, as he posted once again on the ResetEra forums. Here’s what he said about George R.R. Martin’s (A Song of Ice and Fire – Game of Thrones…) involvement: „Martin’s best qualities are his incredibly detailed world-building through his ability to create believable, living, breathing worlds that have a large sense of scope and an almost encyclopedic sense of history. On top of that, he has a great knack for bringing in well-trodden concepts and ideas in the realm of fantasy and making them interesting either by twisting them or by their placement in a larger whole. That is what’s being brought to the table here. A history that delves into the statecraft of this world, political confrontations, its major players and powers and other important presences whose influences and the impact can be felt into this day.”

What about the scope of the world? „The scope of the world, lore and narrative is more grandiose than past games in pretty much every way to match the new, greater scope of the game it’s meant to inhabit, in addition to a tone that strays a bit further from convention into the territory of being brighter than usual Fromsoft fare (though being a GRRM/From game it’ll have its dark moments).”

The Elden Ring’s disappearance did not cause immediate destruction, but the game’s world did face consequences in this personal journey, as we’ll meet a lot of NPCs. „What you’re left with is a larger world than Dark Souls with places that aren’t just alluded to, but you get to explore yourself, facing a more intense and far further reaching internal as well as an existential calamity when fundamental forces of this universe are broken. Leaders and nations, the divine and the fiendish, all in conflict and you find your place throughout all of this. Resulting in a powerful narrative with more dramatic weight than preceding titles but not any more overbearing,” he added.

Elden Ring is supposed to be in development for PlayStation 4, Xbox One, and PC, but seeing how the game is not shown AT ALL, we’re suspecting it to have jumped ship to the PlayStation 5 and the Xbox Series X, killing the current-gen ports in the process…

Source: WCCFTech

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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