Until then, if you happen to have OCD, we do not recommend you to constantly look at the back of the DualSense controller, or you might notice something.
VRR is short for variable refresh rate. This technology has been implemented into Windows 10 since 2019, and in short, it allows players to experience a more fluid frame rate, not to mention how it tries to cut the screen tearing out of the equation so you wouldn’t end up always noticing such things on your display even without trying to focus on them.
Now, the PlayStation Blog‘s official FAQ has an important quote for us: „Does [the] PlayStation 5 support VRR? PS5 hardware supports Variable Refresh Rate (VRR) through HDMI 2.1. After a future system software update, PS5 owners will be able to use the VRR feature of compatible TVs when playing games that support VRR.” So, once again, it would be a good idea to be patient, because things like saving PlayStation 5 games on an external SSD will only be allowed with a new PS5 firmware update. It also can be said about native 1440p support.
And if you somehow got a DualSense controller, you might have noticed a thing on it. „This PlayStation 5 controller has the SONY branding ~1mm off-centre to the left, and at a ~1-degree slant and it bothers me way more than it should,” Ted Timmins, the design director of Far Cry 6, posted on Twitter. And if you went and looked at your controller because of it, we’re sorry! Darryn Bonthuys, GameSpot’s writer, has also noticed that the DualSense has the Sony text a bit to the left from the centre.
Luckily, we don’t have to continue looking at the rear of the DualSense while playing, but we still have to ask this question: how on Earth did Sony make such a minor yet noticeable mistake?
This PS5 controller has the SONY branding ~1mm off-centre to the left, and at a ~1 degree slant and it bothers me way more than it should.
I’m also available for dinner parties and can provide further great conversation like this. pic.twitter.com/0fQV1LocGu
— Ted Timmins (@JustTeddii) November 19, 2020
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