M-Two, formed from ex-PlatinumGames members, is allegedly seeing its role highly reduced in the development…
We wrote in April last year that M-Two (which consists of ex-PlatinumGames developers, who in turn were formed by ex-Capcom members…) could be the lead developer behind Resident Evil 4 Remake. This situation is changed. VGC reports that Capcom doesn’t want to have an external developer handle the project after all, which is why Leon’s European adventures that first launched on the Nintendo GameCube in 2005 are now being remade by a different group.
Capcom Consumer Games Development Division 1, effectively the biggest internal dev team, is now taking over the development of Resident Evil 4 Remake, VGC claims (citing people with knowledge of the project). The remake has been developed by M-Two since 2018, and since then, they had some involvement in Resident Evil 3 Remake. However, after a key project review late last year, the Japanese publisher decided to take away the lead dev role from M-Two, reducing their role significantly regarding Leon’s and Ashley’s events.
The reasoning behind this change is that M-Two wanted to remake the game as faithful to the original as possible. However, Capcom’s production team wanted a direction where the remake is inspired by the original game, but with a unique approach to its features, story elements, and environments. (For example, think of Mr X in Resident Evil 2 Remake.) VGC’s sources say that Resident Evil 4 Remake would be rebooted (albeit partially… but the original also had its fair share of reboots; remember, the original RE4 concept became Devil May Cry under Hideki Kamiya!), and the site added that Resident Evil 2’s and Resident Evil 3’s remake also suffered from similar overhauls.
Keep in mind that nothing is official yet, and Capcom has refused to comment. Still, the situation is not that good.