Another Person On The NFTs’ Side, The Fans Didn’t Take It Kindly!

This time, it’s not a game development studio (GSC Game World; they pulled it from the delayed-to-December S.T.A.L.K.E.R. 2 due to criticism), and it’s not a publisher but a voice actor who has come out in support of the NFTs.


Troy Baker wrote this on Twitter, “I’m partnering with VoiceverseNFT to explore ways where together we might bring new tools to new creators to make new things, and allow everyone a chance to own & invest in the IP’s they create. We all have a story to tell. You can hate. Or you can create. What’ll it be?” Baker is one of the most frequently popping up voice actors in the games industry. Two examples are enough: Joel – The Last of Us, Nathan Drake – Uncharted…

The reception? Negative. Obsidian’s Josh Sawyer has written disparagingly, “This is a sh__ty grift. It has nothing to do with ownership stakes in new IPs and everything to do with a (terrible) speculative asset class. It sucks.” One fan said, “I have been a big fan of yours for so long. You inspired me to get into voice acting, and I can’t believe you’d just dive into this sort of project knowing the kind of damage it’s going to be doing to our Earth. You aren’t creating; you’re destroying.”

VoiceverseNFT has explained why Voice NFTs are different from images, as they are voice-based. “Voice NFTs provide unlimited, perpetual access to the underlying AI voice that the NFT represents ownership of. If you own a Voice NFT, you can create all kinds of voice content, and you will own all of the IP. Imagine creating customized audiobooks, Youtube videos, e-learning lectures, or even podcasts with your favourite voice! All without the hassle of additional legal work. This also allows people with limited resources to access professional-grade voices more easily.” Voiceverse wants to move to a more environmentally friendly mainnet solution (live, independent blockchain with its cryptocurrency or tokens).

Because of the adverse reactions, Baker expressed on Twitter, “I always want to be part of the conversation, even if sometimes that finds me amid a loud one. Appreciate you all sharing your thoughts and giving me a lot to think about. I’m just a storyteller out here trying to tell my story to whoever will hear and hoping I can help others do the same. Sometimes it works, sometimes it doesn’t. I’m grateful some are passionate about their stance & not only feel safe to express that and have the means to do so. The ‘hate/create’ part might have been a bit antagonistic… I hope you all will forgive me for that—a bad attempt to bring levity. Anyway, feel free to resume the conversation, or not as you please. I appreciate those with truth showing it, those with support offering it, and those with anger doing their best to express with it.”

Source: PCGamer

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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