The Respawn studio, meanwhile, is also looking at the possibility of a native version of Apex Legends for the new consoles.
Mohammad Alavi has announced on Twitter that he has left Respawn Entertainment after eleven years. He was the creative director on an unannounced game. Its development will continue without Alavi. We first heard about the project about a year ago, and it is still in an early stage. A reasonably small team was developing it at the time, and we heard about its existence here via a tweet from Steven Kah Hien Wong, a programmer at Respawn, who was looking for a coder.
His tweet was retweeted by Vince Zampella, founder of Respawn Entertainment (as well as the head of the studio formerly known as DICE Los Angeles, now Ripple Effect Studios, and the head of the Battlefield franchise). He said that it was super exciting stuff. As we’re talking about a new IP, we can rule out Titanfall (not much chance of that returning) and Star Wars Jedi: Fallen Order 2 (almost 100% of that, let’s not deny it). According to VentureBeat, the game with AAA ambitions, style and mobility is planned for release in 2024, possibly 2025.
Until then, the PlayStation 5 version of Apex Legends is sure to be with us. PlayStation Game Size has posted on Twitter that a native PS5 version of the game can be found on the PlayStation Network, which is over eighty gigabytes without updates. And since the free-to-play battle royale game isn’t exclusive to Sony’s console, it’s safe to assume an Xbox Series port will be available. The studio and publisher Electronic Arts have confirmed these before, not to mention cross-play, which could bring significantly more varied matches to the game.
With the 11th season of Apex Legends set to end around February 8th, it wouldn’t be surprising if the PlayStation 5/Xbox Series edition of the game kicked off with the twelfth season, alongside what could be called platform-agnostic multiplayer. We’ll soon see what’s happening with the title set in the Titanfall universe…
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