Final Judgment In Ubisoft Singapore Harassment Case

There have been reports of harassment, discrimination and pay inequality at the Ubisoft office in question.

 

 

For those who have not been following the news lately, Ubisoft Singapore is probably known for developing Skull & Bones, the pirate hack and slash game that is struggling to get made. However, in recent months, Ubisoft has been under investigation for harassment issues within the company, and the case has put Ubisoft Singapore in the spotlight.

The Ubisoft subsidiary, which employs more than 500 people, has received reports of harassment, discrimination and gender pay disparities, prompting an investigation by TAFEP (The Tripartite Alliance For Fair And Progressive Employment Practices).

They concluded that the agency had acted well in dealing with the allegations.

After a thorough analysis of what happened, as reported by IGN, the investigation was closed, and a verdict was reached. The ruling is favourable to the company, as it concluded that Ubisoft Singapore had acted properly in handling the various complaints, as it has a structured system for managing reports of abuse. According to TAFEP, complaints of harassment and discrimination were directed appropriately, and pay disparities are said to be based on performance, experience or seniority.

“We’ve put best practices in place at Ubisoft Singapore to ensure a safe, respectful, inclusive and equitable workplace for every member of our team,” said Darryl Long, a director at the studio. “We will continue striving to be an exemplary employer in Singapore and the region, one that attracts and retains the best talents and creates amazing games that enrich the lives of our players.”

Remember, Skull & Bones has been virtually unheard of for years, and we can only hope it will be worth the wait. We’ll see if that’s the case because the latest development news is not very encouraging, with the game’s co-director and lead designer also jumping ship after the division director was fired earlier this year.

Source: IGN

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