Final Fantasy XVI’s Development Is In “The Final Stretch”

Naoki Yoshida (aka Yoshi-P), Final Fantasy XVI’s producer, has given a new sign of life in a somewhat unusual place about the game, which Square Enix should soon present in more detail if it wants to keep its promise…

 

Yoshida talked about Final Fantasy XVI in Uniqlo’s latest free UT magazine, available in the clothing company’s stores. The interview comes as Uniqlo and Final Fantasy work together on the franchise’s 35th anniversary. In the interview, Yoshida said, “Currently, development on the latest title, Final Fantasy XVI, is in the final stretch. Final Fantasy XVI aims to unify the story and gameplay experience as a single-player game.

Unlike online games, which portray multiple players at once, Final Fantasy XVI has an individual focus, making the story more immersive. And I think the story has become quite deep. I hope that the adults who have grown up, understand the rules of society, and drifted away from Final Fantasy thinking ‘the real world isn’t as easy as a video game’ can remember the enthusiasm they had back then. That’s what we’re keeping in mind as we make this game.”

The problem, however, is that Square Enix previously promised that more details of the game would be released in the spring. It’s been two months now, so the Japanese publisher will have to talk about Final Fantasy XVI in May. Sony may have something to say about it, as the game is coming to PlayStation 5, so it might receive a State of Play broadcast, as Jim Ryan and his team would have a show to show off a (timed) exclusive, and Square Enix wouldn’t have to worry so much about marketing.

The damn clock is ticking, so we should see Final Fantasy XVI sooner or later, but with no release date/time yet, we’d better be patient.

Source: Gematsu

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