From the scraps of information scattered around the internet, it’s pretty easy to work out who’s up to what…
On the ResetEra forum, it has emerged that there is an unannounced studio working on a PlayStation 5 horror game. The studio is called Swizzle Kiss, has about 10-15 employees (some veterans), and has total funding. But it is a PlayStation partner on the as-yet-unknown project; it’s worth looking more profound because we’re only scratching the surface.
Alicia Conte leads Swizzle Kiss. She most recently worked on The Stanley Parable: Ultra Deluxe, when she was the director of its developer, Crows Crows Crows. Alongside her are Jessica Curry (Dear Esther, Everybody’s Gone to the Rapture), Arshea Bimal (who was a producer on Funomena), Tom Schley and William Pugh. Schley and Pugh were former colleagues of Conte, having worked on The Stanley Parable.
In their lead programming job offer, they wrote, “We’re creating a premium, single-player PlayStation 5 + PC narrative horror game. We’re fully funded and Sony PlayStation partners.” It means Swizzle Kiss, which has almost zero presence on the internet, will be making a game for both platforms simultaneously. The studio is based in Berlin and is looking for people who have previously developed for PlayStation platforms, so Sony experience is expected.
And Sal Romano, the man behind Gematsu, found the image below in the source code of the job advert’s website, but it may be irrelevant and related to something else entirely. However, one can speculate that Swizzle Kiss’ game is not exactly aiming for the AAA level but could be more of a smaller indie project. Sony often works with indie studios (such as Pixelopus, which created Concrete Genie on PlayStation 4), and we have seen such partnerships in the development of AAA games.
Of course, all this is still official, as Sony has not announced anything, and the Swizzle Kiss has not yet been revealed.