You can’t get through the story with a single pistol and a shovel because, after a while, they will become useless.
Dambuster Studios (the same Deep Silver team that completed Homefront: The Revolution) has confirmed that there will be a degradation mechanic in the game but stressed that it would not be unfair to players. The justification is that the game will be pretty crazy, and they want to calm things down. You will have the option to turn off the HUD to examine the wear better and tear on your weapon over time.
On VG247, Dead Island 2 art director Adam Olson explained how the weapon wear fits the tone of the game: “I think [weapon durability] helps fit with our tone a little bit, too because this is a game that keeps going, this is an over-the-top game, but we want to be grounded in reality. Having one foot in reality – and having weapons that break – helps us push other parts of the game into that over-the-top mentality.”
Adam Duckett, design director, added: “There’s nothing better than cracking a katana, looking at the hilt in your hand, and then seeing the rest of the blade embedded in a zombie’s skull. Ranged weapons have ammo, so melee weapons have degradation. We’re generous with it; we want players to explore the full arsenal of weapons – so we have so many great mods, perks, and so many other things in this game that we want players to cycle through. It also helps that players can keep a wide variety of tools in their arsenal, so they’re never going to be without something they can use.” We get sixteen weapons (eight can be equipped at any time, eight can be in our inventory).
Dead Island 2, leaked before the Gamescom re-announcement, will be coming to PlayStation 5, Xbox Series, PlayStation 4 and Xbox One on February 3. It can be found on PC at the Epic Games Store, where it will almost certainly have Denuvo. The kicker: the late-August announcement said it would also come to Google Stadia. However, the service will be dead by the time the game arrives!