Stranger Of Paradise: Final Fantasy Origin: The Sequel Bait

The usual marketing spiel from a prominent developer at Square Enix.


Stranger of Paradise: Final Fantasy Origin was not developed by the Japanese publisher but by Team Ninja from Koei Tecmo. The game recently received its third and final DLC (which requires the purchase of the season pass, as you can’t buy them individually – typical Square Enix…). Tetsuya Nomura (director of the Kingdom Hearts franchise and Final Fantasy VII Remake), the game’s creative producer and character designer, hinted at the possibility of a sequel during a broadcast, in which the DLC, called Different Future, was showcased.

“When Stranger of Paradise Final Fantasy Origin first came out, there was a lot of negative bashing, especially online. However, I’m pleased everyone watching this livestream has grown fond of Jack and his friends. So much so that some would love to see a sequel of [the title]. And if you do want that to happen, then it would certainly help if one person watching this spread the news to 10 other people. If word of mouth about the game spreads through the DLC’s completion, proving that this is a title that has resonated with everyone, there may be a time when we can meet again. I would love to work with Kumabe-san from Koei Tecmo again,” Nomura said.

Ah, yes, the typical “buy the game because it will be worth it to make a sequel” commentary, just in PR language. That’s what it’s all about. Nomura’s comment means that not enough people have bought Stranger of Paradise: Final Fantasy Origin, so there’s still no approval for a sequel from Square Enix, which has been floundering with live service games (they recently announced the death of a mobile Dragon Quest, so they’re now sitting on the corpse of six live service titles…). They will focus on blockchain and NFTs instead, as we read in a letter from their CEO Yosuke Matsuda last year.

So now Square Enix is waiting for the players for the sequel, and they are shrugging their shoulders.

Source: WCCFTech

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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