Has Ubisoft Cancelled The Sequel To Immortals: Fenyx Rising?

The French publisher has already responded to rumors of a sequel to the mythological, open-world adventure game released in 2020.

 

VGC wrote about what it has heard from multiple sources about Ubisoft. The French company’s studio in Quebec (we’re talking about the city, not the province within Canada!) reportedly started development on a sequel to Immortals: Fenyx Rising, but the studio’s management decided in July 2023 to cancel development because they felt there was a significant challenge in expanding the IP, even though the original game’s reception wasn’t bad either.

Ubisoft’s goal was to turn Immortals into a franchise. Still, Jeff Grubb, an insider journalist, reported last year that the sequel would not only have explored Greek mythology but also delved into Hawaii Polynesian myths with the new project. In Immortals: Fenyx Rising, a forgotten hero went on a journey to save the Greek heroes, and later, the DLC delved into Chinese mythology with a new protagonist, the martial artist Ku.

According to VGC’s sources, the storm clouds began to gather over the future of Immortals when Ubisoft decided to focus on its more prominent brands, and the French publisher turned its attention to Assassin’s Creed, canceling three unannounced games in January. Immortals 2 wasn’t even part of that, and the plan at the time was for Ubisoft to focus on the biggest IPs and live service projects because they didn’t do well with sales over Christmas. This year’s Assassin’s Creed: Mirage is just one of six games developed in this IP, and in May, the publisher said it would increase the number of people working on Assassin’s Creed by 40% over the next few years. VGC says there was a small audience for the game, but most of it was played during the price cuts; in Europe, sales were down 70% in the same period that Assassin’s Creed: Valhalla had.

A spokesperson for Ubisoft initially declined to respond (“the company does not comment on rumors and speculation”) but then did: “As part of our global strategy, we are redirecting and reallocating some creative teams and resources within the Quebec studio to other unannounced projects. The expertise and technologies these teams developed will serve as an accelerator for developing these key projects focused on our biggest brands. We have nothing further to share at this time.”

So they technically confirmed the project deletion…

Source: VGC

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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